Introduction to the Case Study Collection

The Cyber Trust
Part of The Cyber Trust Family Internet Monitoring Project

NEW: FAMILY MONITORING PROJECT VIDEOS

The Cyber Trust has released three videos in a series covering different products that families can use to monitor activity. To access them visit that Trust's Youtube Channel here.

This collection of case studies explores real-world news stories highlighting how children and young people can be placed at risk through their online activities.

The collection is drawn from real cases investigated by the Cyber Choices team at the National Crime Agency and stories reported in the press.

All of these cases could have been prevented had parents been able to monitor their child's online activity and intervene.



News Item Link Cyber Choices Link

Man who groomed 14-year-old girl he met on Roblox jailed for 28 months

Source: The Guardian

 

Carlo Tritta , an 18 year old when his predatory behaviour began, obsessively groomed a 14-year-old girl he met through the online gaming platform Roblox. He kept indecent images of the girl and travelled across the country from his home in Hampshire to visit her even though he had not been invited.

Such behaviour could have led to dreadful outcomes and he was sentenced to 18months in jail.

The girl's mother discovered what was heppening in August of 2025 but the grooming began in 2024 and became Tritta's obsession, causing great distress for the girl and her family.  On one occassion Tritta walked in through the back door of the girl's house in an attempt to ask her to drop the complaint, he also sent letters and attempted to contact her by phone.

The report does not state how the parent discovered the communicatios but clearly she was either monitoring her child's communications or found it following the girl sharing what was happening. 

Monitoring or checking a child's devices or devices is not snooping but an important parental responsibility to ensure children are kept safe. 

Read the full story here.

 


 

Online privacy should be treated like 'stranger danger' warnings, says UK regulator

Source: GB News

 

How much private information are children sharing online. There is growing concern about how much of this data sharing is taking place with ChatBots as well as people they know and strangers online.

This news article reports on some research undertaken by the Information Commissioners Office in the UK. 

The Information Commissioner's Office uncovered that 3 in 4 parents worry their child can't make safe choices online

  • Survey reveals parents' concern over children handing over private information
  • Online privacy includes children’s names, real ages, and where they live
  • Nearly 22% of children have been found handing over this information
  • The UK Government has launched a review to ban social media for under-16s
  • The Government is also running a social media ban simulation at the moment
  • Australia recently became the first country to implement similar social media rules

The ICOI uses parents to treat children's online privacy as "as natural as teaching a child to cross the road" or stranger danger campaigns. The concerns relate to sharing a wide range of information such as  Their names, ages, where they live, and less obvious information such as but also less obvious information like their browsing history, purchases, photos, voice notes and social media or gaming activity." 

Read the full story here


One click too many? 75% of parents fear their kids aren't making safe choices online

:Source: Information Commissioners

 

The UK's Information Commissioners office have launched a campaign they call 'Switched on to privacy campaign' aimed at  helping parents of kids aged four to 11 start simple conversations about protecting their personal information online.  

Backed by stakeholders, the campaign urges parents to treat online privacy as an essential life skill - as natural as teaching a child to cross the road.  

The project follows a period of research and reflection which concluded that 
 

  •  24% have shared their real name or address online, with eight and nine-year-olds most at risk.   
  • 22% have shared personal information such as health details with AI tools
  • 35% of parents believe their child would share personal information in exchange for game tokens or rewards. 
     

Getting children to keep their identity secure, not share passwords or devices with friends and to use passwords that are difficult to guess (pets names etc) can be difficult. They trust those that they regard as friends almost without question and childhood friendships can often be short lived.

Read the full report here


 


Children in UK report online sextortion attempts in record numbers

Source: The Guardian


 

Children are reporting online sextortion attempts in record numbers in the UK, as campaigners urge tech companies to do more to stamp out the crime.

The Report Remove service, which allows children to flag intimate images or videos of themselves that have appeared, or could appear, online, said it received 394 reports from under-18s last year of blackmail attempts after sending sexual images to predators. The figure is 34% higher than in 2024.

The report goes on to describe the nature of sextorsion and  how increasing numbers of children are being targetted. The report also states that 98% of targetted young people are boys which might surprise some parents as girls are felt to be more vulerable to some form of online abuse.

Read the full story here.

 



Screen time for under-fives should be limited to one hour a day, parents told

Source: BBC News

 

Children under the age of five should be limited to one hour of screen time a day, while under-twos should not be watching screens alone, new government guidance says.

This is the  headline on the BBC Family news section published on 26th March 2026.

It advises parents to steer clear of fast-paced videos and use screens together where possible. The guidance also suggests "screen swaps" - taking screens away to read stories together or playing simple games at mealtimes.

We all know how 'useful' it may be to have a screen handy to occupy a young child when we have other things to do but there are clearly downsides to unlimited screen time. The use of digital entertainment is a wholly passive process. Kids colouring, drawing, making things playing games with each other and many other activities that create the rounded personality are missing if the diet is limited to screen time of gaming.

Parents need to create a digital plan for their families. We know that young children live in a hi-tech world and they need to become familiar with it. This doesnt mean total uncontolled access to devices. There are screen time controls for all devices which remove the need to direct intervetion but create a timetable of access which children soon become familier with. Make the restrictions the norm and it will become part of their daily activities.

Read the ful story here